When your tournament is in a 'checking_in' or 'checked_in' state, there's no way to edit the tournament's start time (start_at) or check-in duration (check_in_duration). You must first abort check-in, then you may edit those attributes.
Create a new tournament.
Deletes a tournament along with all its associated records. There is no undo, so use with care!
Finalize a tournament that has had all match scores submitted, rendering its results permanent.
Retrieve a set of tournaments created with your account.
Sets the state of the tournament to start accepting predictions. Your tournament's 'prediction_method' attribute must be set to 1 (exponential scoring) or 2 (linear scoring) to use this option. Note: Once open for predictions, match records will be persisted, so participant additions and removals will no longer be permitted.
This should be invoked after a tournament's check-in window closes before the tournament is started.
NOTE: Checked in participants on the waiting list will be promoted if slots become available.
Reset a tournament, clearing all of its scores and attachments. You can then add/remove/edit participants before starting the tournament again.
Retrieve a single tournament record created with your account.
Start a tournament, opening up first round matches for score reporting. The tournament must have at least 2 participants.
Update a tournament's attributes.
Generated using TypeDoc
Namespace for all of the Tournament routes